Anima: Difference between revisions

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Revision as of 21:03, 18 March 2013

Mind over matter
Introduction

xxxxxAnima could be anyone, even you, lurking at the back of your thoughts. In your head.

History

xxxxxOnce upon a time...

Powers

xxxxxAnima has the ability to transfer hir psyche over to other living organisms. The more complex the organism, the more difficult it is to control. Once Anima psionically possesses another organism, Anima acquires full use of its natural abilities, including mutations. By accessing what are often subconscious neural pathways, ze displays a much finer control over said powers than the original host might exhibit, able to utilize them to their fullest extent.

Lastly, Anima is able to probe thoughts via physical contact. This is useful for scouting out new hosts, and this tactile connection is also required when transferring hir psyche into another human being.

Connections

Use

  • Coming soon.

Abuse

  • Coming soon.

Confuse

  • Coming soon.
Gallery

[[Image:|x150px]] [[Image:|x150px]] [[Image:|x150px]]

Helene Alastor-Spiro
[[Image:|center]]
Codename Anima
Birthdate August 19, 1990
Species Mutant
Affiliation Citizens
Alignment Neutral Evil
Powers Telepathic Transference
Occupation Bodiless Entity
RP Hooks
Thrillseeker - Explanation.
Avid Something-or-Other - Explanation.
Bob Hare - Explanation.
White Coats - Explanation.
Logs
No logs have been posted yet.

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