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'''[[User:Polymerase|Polymerase]]''': Codemonkey. Much like the protein, builds our game, and performs proofreading and error correction. [Come to P for... no, wait, don't come to P. P is like the silent ninja keeping our game running.] | '''[[User:Polymerase|Polymerase]]''': Codemonkey. Much like the protein, builds our game, and performs proofreading and error correction. [Come to P for... no, wait, don't come to P. P is like the silent ninja keeping our game running.] | ||
'''[[User: | '''[[User:Sunshine|Helicase]]''': Player Relations Expert. [Come to Helicase with any concerns about applications, plots, or anything else!] | ||
'''[[User:Fey|Gyrase]]''': Catch All. [Gyrase does a little bit of everything, so any and all questions are welcome!] | |||
'''Mortal''': Polymerase's henchman, flitting about the game and checking to make sure that things work as well for players as they do for wizards. | '''Mortal''': Polymerase's henchman, flitting about the game and checking to make sure that things work as well for players as they do for wizards. |
Revision as of 02:04, 31 March 2014
Topoisomerase: Headwiz. Keeps things relaxed. [Come to Iso for -- well, most anything!]
Polymerase: Codemonkey. Much like the protein, builds our game, and performs proofreading and error correction. [Come to P for... no, wait, don't come to P. P is like the silent ninja keeping our game running.]
Helicase: Player Relations Expert. [Come to Helicase with any concerns about applications, plots, or anything else!]
Gyrase: Catch All. [Gyrase does a little bit of everything, so any and all questions are welcome!]
Mortal: Polymerase's henchman, flitting about the game and checking to make sure that things work as well for players as they do for wizards.