Elli: Difference between revisions
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{{Tab}} | {{Tab}}Door Portals - Elli has the power to temporary link two doors together, regardless of distance, so that anything and anyone who goes through one door will exit on the other side through the other one. The portal lasts as long as the door remains open and Elli remains within a few feet of it. If Elli steps out of range, the portal will flicker and vanish, leaving the doorway open as normal. | ||
Unlike many kinds of teleportation, distance does not cause an additional strain on Elli, nor does the amount of material or people that are going through the door. Opening and shutting portals, in fact, takes very little energy - it is the time between openings that causes problems. Opening the first portal is effortless. If she were to open a second immediately, it would be winding, and a third would leave her completely exhausted. The more time she has to rest between, the less harsh the punishment is. An hour wait is enough to bring her back to norm, but even five minutes is enough to make the second jump only an effort. The more portals she chains together, though, the more severe the drain is. | |||
Accuracy is a major issue, too. The farther the distance is between the two doorways, the more difficult it is to be sure that Elli will open it to the right one. If she is within a building, for example, she is almost certainly going to open the right door. Within a mile or so, she is likely to at least be correct by a few doors in any given direction. Past that, she begins to get steadily more and more inaccurate. At a few miles out, she may only be able to get to the right building - and halfway across the world, she can be off by entire cities, even countries. | |||
The main requirement for the selection of the doors is that she is familiar with what is on the other side of the door that can be linked - that is, she knows what it looks like and its location well enough to hold it in memory. A map and a picture can work, as well as visiting it directly. Both the door she is going through and the door she is ending up at must be unlocked for her to create a link between them - she cannot link to a locked door, nor use a portal to pass directly through a locked door. | |||
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! Connections | ! Connections | ||
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'''Friends''' | '''Friends''' | ||
* | * [[Ghost]] - Roomie. Won't rat her out for ducking out on curfew. | ||
'''Foes''' | '''Foes''' | ||
* Coming soon. | * Coming soon. | ||
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! style="border-style: solid; border-width: 1px" | RP Hooks | ! style="border-style: solid; border-width: 1px" | RP Hooks | ||
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|style="border-style: solid; border-width: 1px"| ''' | |style="border-style: solid; border-width: 1px"| '''Sportsball''' - ''Elli is into many different kind of sports, and is one of the only women on the varsity football team.'' | ||
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|style="border-style: solid; border-width: 1px"| ''' | |style="border-style: solid; border-width: 1px"| '''One of the boys''' - ''Elli is far from a blushing maiden. No sugar or spice here - more bile and snails. Even so, she's not that particularly forceful of a person, taking a little bit to lose her temper. Once it's lost, though - forget it. It's better to just let her temper burn out, and she knows it. When she finally breaks, it is not unusual for her to simply turn and try to get some distance from the person who angered her, lest she pick a fight. She does like her fights.'' | ||
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|style="border-style: solid; border-width: 1px"| ''' | |style="border-style: solid; border-width: 1px"| '''Drinkin'''' - ''Elli has a fake ID and knows how to use it. Come dancing or drinking with her. Just don't tell the teachers.'' | ||
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Revision as of 22:21, 1 January 2014
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