Martin: Difference between revisions
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Polymerase (talk | contribs) m (Text replacement - "| columns = 3 | ordermethod = gamedate }} |}" to "| columns = 3 | ordermethod = gamedate }} |} <div class="mw-collapsible mw-collapsed">'''Archived Logs''' <div class="mw-collapsible-content"> {{ RP Logs | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate | namespace = ArchivedLogs }} |} </div></div>") |
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{{Tab}}Martin has an accelerated healing factor, able to recover from wounds and illnesses at a rapid rate. Small cuts heal almost instantaneously, whereas serious gunshot wounds can take up to a couple of hours. Broken bones, depending on the severity of the fracture, can take up to six hours. He is highly resistant to most illnesses and pharmaceuticals. | {{Tab}}Martin has an accelerated healing factor, able to recover from wounds and illnesses at a rapid rate. Small cuts heal almost instantaneously, whereas serious gunshot wounds can take up to a couple of hours. Broken bones, depending on the severity of the fracture, can take up to six hours. He is highly resistant to most illnesses and pharmaceuticals. | ||
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{{Tab}}With physical skin-to-skin contact, Martin is able to “absorb” another person’s injuries or ailments; they are transferred to him, so that if he, for instance, performs this on a person with a broken ankle, Martin’s ankle will then break in the exact same way. The more serious the wound or sickness, the longer it will take him; a simple cut is practically instantaneous, whereas a fatal wound can take up to three minutes. Martin is capable of transferring a ravaging disease, such as cancer, to himself, but will require multiple sessions to do so (with sessions lasting as long as five minutes) and with breaks for recuperation in between. He cannot regenerate a severed limb, and is incapable of absorbing congenital defects or genetic disorders. He is also incapable of bringing someone back from the dead, although if someone has stopped breathing, but still shows feeble signs of life in a weak, irregular heartbeat, he can still attempt to absorb whatever has caused this state and save them. Doing so for massive trauma (as opposed to something like a drowning), however, will incapacitate Martin for approximately forty-eight to seventy-two hours while his body heals. | {{Tab}}With physical skin-to-skin contact, Martin is able to “absorb” another person’s injuries or ailments; they are transferred to him, so that if he, for instance, performs this on a person with a broken ankle, Martin’s ankle will then break in the exact same way. The more serious the wound or sickness, the longer it will take him; a simple cut is practically instantaneous, whereas a fatal wound can take up to three minutes. Martin is capable of transferring a ravaging disease, such as cancer, to himself, but will require multiple sessions to do so (with sessions lasting as long as five minutes) and with breaks for recuperation in between. He cannot regenerate a severed limb, and is incapable of absorbing congenital defects or genetic disorders. He is also incapable of bringing someone back from the dead, although if someone has stopped breathing, but still shows feeble signs of life in a weak, irregular heartbeat, he can still attempt to absorb whatever has caused this state and save them. Doing so for massive trauma (as opposed to something like a drowning), however, will incapacitate Martin for approximately forty-eight to seventy-two hours while his body heals. | ||
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{| width="100%" class="infobox" style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000" | {| width="100%" class="infobox" style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000" | ||
| colspan="2" | [[Image:|center]] | | colspan="2" | [[Image:Martin01.PNG|center]] | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Codename''' | | style="border-style: solid; border-width: 1px" class="left" | '''Codename''' | ||
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! style="border-style: solid; border-width: 1px" | RP Hooks | ! style="border-style: solid; border-width: 1px" | RP Hooks | ||
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|style="border-style: solid; border-width: 1px"| '''Almost a Jesuit Priest''' - ''Martin went into the seminary at Georgetown | |style="border-style: solid; border-width: 1px"| '''Almost a Jesuit Priest''' - ''Martin went into the seminary at Georgetown. Although he dropped out in his third year, he still feels a very strong connection with the Society of Jesus. He even has a tattoo on his upper right arm of their symbol, and another tattoo on his back of a cross with the letters A.M.D.G. Anyone up on their Catholicism should recognize what those things mean almost immediately.'' | ||
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|style="border-style: solid; border-width: 1px"| '''Green Beret''' - ''Martin was a Sergeant in the U.S. Army's Special Forces. He's probably got some war stories, if you can get him to open up.'' | |style="border-style: solid; border-width: 1px"| '''Green Beret''' - ''Martin was a Sergeant in the U.S. Army's Special Forces. He's probably got some war stories, if you can get him to open up.'' | ||
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[[Category: | <div class="mw-collapsible mw-collapsed">'''Archived Logs''' | ||
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{{ RP Logs | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate | namespace = ArchivedLogs }} | |||
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[[Category:Inactive PCs]][[Category:Mutants]][[Category:Xavier's School]][[Category:X-Men]] |
Latest revision as of 22:33, 27 January 2019
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No logs have been posted yet. |
Archived Logs
Date | Title | Cast | Mentions |
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Hypothesis: Exposure | Martin, Sage | |
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Keep Thy Heart | Hive, Martin | |
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Peace and Quiet | Mallory, Martin, Thomas | |
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Night Lake Chat | Martin, Vanessa | |
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No Murdering | Martin, Noah Ringe, Rasputin | |
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Danger Room Tour | Vanessa, Martin | |
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Doing Alright | Martin, Shane | |
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Quiet in the Rec Room | Kai, Martin | |
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Interesting Paths | Jackson, Martin | |
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Like a Hole in the Head | Dex, Martin | |
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Nighttime Snacks | Ghost, Martin | |
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Movies and Trust | Martin, Tess |