Brotherhood of Mutants: Difference between revisions
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== Purpose == | == Purpose == | ||
The Brotherhood of Mutants is a team of mutants dedicated to the cause of mutant superiority. They employ any means necessary to achieve their goals, including violent action against anti-mutant forces. The Brotherhood was founded originally by Magneto, but was thought to have dissolved following his arrest and imprisonment in the wake of the Liberty Island incident that earned them a spot on the FBI's terrorism watch list. In actuality, under the guidance of Regan | The Brotherhood of Mutants is a team of mutants dedicated to the cause of mutant superiority. They employ any means necessary to achieve their goals, including violent action against anti-mutant forces. The Brotherhood was founded originally by Magneto, but was thought to have dissolved following his arrest and imprisonment in the wake of the Liberty Island incident that earned them a spot on the FBI's terrorism watch list. In actuality, under the guidance of Regan Wyngarde and then Mystique, they were growing their numbers, and in recent years have been responsible for a string of high profile terrorist incidents and assassinations. | ||
== Structure == | == Structure == | ||
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The main base of the Brotherhood currently is an island located in the Lower New York Bay, a couple miles out from Brooklyn. Though there are plenty of mutants capable of flying/teleporting/etc, for those who travel by conventional means the only way to access the Ascension Island base is via boat; the trip back to the city will average between 45m-1.5h, depending on what type of boat they choose and general sailing conditions. The island's dock maintains a number of vessels for common use. | The main base of the Brotherhood currently is an island located in the Lower New York Bay, a couple miles out from Brooklyn. Though there are plenty of mutants capable of flying/teleporting/etc, for those who travel by conventional means the only way to access the Ascension Island base is via boat; the trip back to the city will average between 45m-1.5h, depending on what type of boat they choose and general sailing conditions. The island's dock maintains a number of vessels for common use. | ||
Living on the island is not required for people in the Brotherhood, but anyone who has joined is welcome to obtain a residence on the island if they wish! While there's no ''rent'', here, there is an expectation that anyone living on the island will help out with the chores/maintenance of their shared living space in whatever way they are capable -- there are plenty of options, ranging from gardening to cooking to helping shuttle people to the mainland to tech support to helping with physical security -- it's essentially a tiny town and requires all the appropriate | Living on the island is not required for people in the Brotherhood, but anyone who has joined is welcome to obtain a residence on the island if they wish! While there's no ''rent'', here, there is an expectation that anyone living on the island will help out with the chores/maintenance of their shared living space in whatever way they are capable -- there are plenty of options, ranging from gardening to cooking to helping shuttle people to the mainland to tech support to helping with physical security -- it's essentially a tiny town and requires all the appropriate maintenance. | ||
The number of people living on the island at any given time fluctuates, but generally sits somewhere between 75-100 people. Given the level of security they maintain about trespassers, it is a complete impossibility that your character is not familiar with every other person who is allowed on the island within the first couple weeks of residency there: anything else would be considered a pretty severe security risk. (No outsiders are ever allowed on the island for any reason whatsoever without clearing it with leadership first: that is an impossible rule to enforce if nobody knows who ''is'' allowed.) | The number of people living on the island at any given time fluctuates, but generally sits somewhere between 75-100 people. Given the level of security they maintain about trespassers, it is a complete impossibility that your character is not familiar with every other person who is allowed on the island within the first couple weeks of residency there: anything else would be considered a pretty severe security risk. (No outsiders are ever allowed on the island for any reason whatsoever without clearing it with leadership first: that is an impossible rule to enforce if nobody knows who ''is'' allowed.) |
Revision as of 20:33, 30 August 2020
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