TP-Future Past: Difference between revisions

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I realize the above is a lot to keep in mind, but we really want to make this as simple as possible for you -- so don't hesitate to ask any of us any questions to help put together your scene! Thanks for reading, and remember to have fun with it!
I realize the above is a lot to keep in mind, but we really want to make this as simple as possible for you -- so don't hesitate to ask any of us any questions to help put together your scene! Thanks for reading, and remember to have fun with it!


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! TP Coordinators
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* [[Melinda]]
* [[Peter]]
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Revision as of 22:42, 11 March 2014

Rough waters ahead.
Introduction

xxxxxStrange dreams of the future begin to arrive...

History

xxxxx

A number of people begin experiencing vivid, unexplained dreams regarding themselves in the future. These dreams will continue, extending farther and farther into the future until some of these people are called upon to find out how -- and why -- it's happening.

This is a chance for players to project ideas of where they'll be in a few years into their RP without any actual consequence! Anyone who wants to be a part of the TP is welcome to join; all you have to do is play out a scene that takes place in the future and you're considered part of the TP. Risk of harm to your character is very low to non-existent for the first half of this TP, but will increase significantly for the second half -- however, participation in the second half is completely optional, even if you took part in the first half.

As this TP involves time-travel, some important rules will be in effect for these scenes. If you're worried about breaking any of these rules, or are unsure about your ability to stay within the lines, feel free to contact Melinda or myself (Peter) to ask questions -- we'll also be available to 'monitor' your scenes (and play NPCs / our own characters, if need be!) to make sure you stay within the lines.

As events progress in the alternate future, this page will be updated with a timeline explaining what has been confirmed to have happened within that timeline so far. Please avoid any large-scale pronouncements in your scene (IE, having your scene refer to how registration was overturned by the Supreme Court) without at least speaking to Melinda or me first. Below are some of the basic rules to remember when RPing out these scenes!

  • For the first half, dreams happen one year out from the current date. So if you have a future-dream, it will take place one year from the current date.
  • All MUSH-wide rules are still in effect, even in the alternate timeline. So no spontaneously acquiring Magneto's powerset in the future without speaking to staff, first!
  • The moment the dreams start, the timelines diverge; this is an alternate timeline, so these scenes represent *possible* futures for your characters -- not absolutes! These dreams may give your characters reason to change their ways, or change the future of others!
  • Remember, until you know for sure, any PC in the future might be dead / radically different! So don't refer to your good still-living friend Bill unless you know from a log (or Bill's player) that Bill is still alive and still your friend! NPCs are free game, though!
  • Characters wake up from these future dreams having seen and experienced everything their future-selves saw and experienced; nothing more, nothing less.
  • There are certain 'seeds' for future events we might ask people to include in their scenes. If you're interested, contact myself or Melinda and we'll supply you with one! They can be as simple as a television program in the background or a big news event your characters are responding to!
  • For all scenes that involve this TP (including just characters discussing the dreams!), please link to this page in the description and include the 'Future Past' category. For all scenes that actually take place in a dream (either in part or whole), please *also* include the 'Dream' category. Date-wise, use the real date you RP'd the scene on, but change the gamedate name to one year later.

I realize the above is a lot to keep in mind, but we really want to make this as simple as possible for you -- so don't hesitate to ask any of us any questions to help put together your scene! Thanks for reading, and remember to have fun with it!

Involved Characters
Errata

None, yet!

Timeline
  • Late April/Early May 2014 - The Prometheus Gang (Jackson, Hive, Flicker, etc) successfully complete two more raids on two of the three remaining Prometheus facilities.
  • June 3rd, 2014- Elliott Carruthers is elected to the office of New York City during a special election to replace the recently-deceased mayor.
  • Late June 2014 - The third (and final) Prometheus raid goes disastrously wrong when explosive brainchips take out all the labrats being rescued save one; 37 labrats die, with Matt as the only survivor (for reasons currently unknown, he did not have an explosive chip). Being Hive'd to them at the time, Hive immediately dies; Flicker suffers severe brain damage and dies a month later. Mirror recorded the event on-raid, the mass slaughter publicized -- leading to the closure of Prometheus and several arrests. A new prometheus project is launched, public and above-board, but Prometheus-classic is now officially dead.
  • 2015, early January - Someone (as of yet unknown) who works at the Mutant Registration Office leaks the names and addresses of the majority of mutants who are level 4 or higher. These mutants begin facing discrimination and harassment; the Friends of Humanity slowly begin putting out hits on them.
TP Contacts

xxxxxPeter and Melinda are dual-GMs for this TP; all questions, comments, requests to get involved -- etc -- can go to either of them via page or @mail!

Future_Past
[[Image:|center]]
Status Active
Type Lighthearted to Grim
Risk-Level Very Low (Currently)
(Estimated) Dates ???
Location Everywhere, in dreams and out.
Affected Factions All
TP GMs Peter and Melinda.
TP Hooks
TP Hook - Explanation.
TP Hook - Explanation.
TP Hook - Explanation.
Logs
No logs have been posted yet.