Lumin: Difference between revisions
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| style="text-align:center;" | ''''' | | style="text-align:center;" | '''''Lumin Vitreous: The Glass Cannon'''''<br /> | ||
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| style="text-align:center;" | '''''"It’s a bit of a bull in a china shop situation—except I’m the china shop and everything else is the bull."'''''<br /> | |||
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{{Tab}} | {{Tab}}Lumin is composed entirely of vibrantly colored stained glass panels held together by a thin, golden framework. The stained glass panels seamlessly shift and bend as they move. Their features are sharp, including their hair which is a bright flash of orange. They give off a slight glow originating from their chest that can only be seen in the dark. They're slightly translucent, so light can pass through them and create rainbows along the surrounding walls and ground. | ||
Their general mannerisms alternate between a boundless, almost antsy energy, to a stillness reminiscent of a statue. They move gracefully, almost cautiously. Their eyes are bright, but don't hold much warmth. They tend to stare at people, and even when people notice they don't look away. | |||
{{Tab}} Personality-wise, Lumin is charismatic, but in a stilted sort of way. They’re charismatic because they’re mirroring how they saw people at parties interacted with each other. Because of this, they have an extremely formal way of talking, but internally they're much less so. | |||
Lumin is maybe a little stuck up, dramatic, but genuinely tries their best. They're extremely observant, and will pick up on the little body language cues. | |||
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People MAY have heard about some rich people's statue being stolen by a "mutant thief" on the news, who is now IMPERSONATING that statue??? (If it doesn't make sense that's because it's not supposed to they never stole the statue.) | |||
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{{Tab}}Lumin was the 3rd youngest of 4 siblings, and grew up in Bronx New York. | {{Tab}} | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
click EXPAND to see BACKSTORY: | |||
<div class="mw-collapsible-content"> | |||
Lumin was the 3rd youngest of 4 siblings, and grew up in Bronx New York. | |||
Growing up, Lumin was a rowdy kid, always bouncing all over the place and never sitting still for very long. Their parents signed them up for gymnastics, something to get that restless energy out. | Growing up, Lumin was a rowdy kid, always bouncing all over the place and never sitting still for very long. Their parents signed them up for gymnastics, something to get that restless energy out. | ||
They found a passion for cooking, and would often happily test drive meals for their siblings when their parents were busy at work. They began taking culinary electives at school, considering going to culinary school after graduating. | They found a passion for cooking, and would often happily test drive meals for their siblings when their parents were busy at work. They began taking culinary electives at school, considering going to culinary school after graduating. | ||
Or at least, they would’ve, if their mutation hadn’t begun to kick in when they were around | Or at least, they would’ve, if their mutation hadn’t begun to kick in when they were around 16. | ||
During a gymnastics competition, while landing a run of the mill routine, they broke their leg. Scans revealed that their bones were significantly more fragile than before, and as the bone healed, odd crystalline structures had begun to replace the bone itself. | During a gymnastics competition, while landing a run of the mill routine, they broke their leg. Scans revealed that their bones were significantly more fragile than before, and as the bone healed, odd crystalline structures had begun to replace the bone itself. | ||
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The Chiaro’s would hold magnificent parties, that Lumin was eventually invited to, as a display! Lumin could come of course, but only if they stood perfectly still so the party goers could admire them as a statue. | The Chiaro’s would hold magnificent parties, that Lumin was eventually invited to, as a display! Lumin could come of course, but only if they stood perfectly still so the party goers could admire them as a statue. | ||
No one would even know they were a mutant! Lumin was hesitant to the idea, but figured it was they could do, after all the Chiaro’s did for them. | No one would even know they were a mutant! Lumin was hesitant to the idea, but figured it was the least they could do, after all the Chiaro’s did for them. | ||
Lumin acted as a statue for countless parties, charity events, etc. Always being sure to never move an inch out fear of what would happen. | Lumin acted as a statue for countless parties, charity events, etc. Always being sure to never move an inch out fear of what would happen. | ||
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During one of the parties, they overheard some attendees discussing a rumor about mutant scoundrels squirreling away in a maze of tunnels beneath the city. | During one of the parties, they overheard some attendees discussing a rumor about mutant scoundrels squirreling away in a maze of tunnels beneath the city. | ||
Lumin is determined to find them. | Lumin is determined to find them. | ||
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{{Tab}} | {{Tab}} | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
click EXPAND to see POWERS: | |||
<div class="mw-collapsible-content"> | |||
General idea/mechanic: | |||
Lumin can manipulate glass. | |||
Their body can generate specific frequencies that allow them to resonate with the specialized form of silicate found in glass. They tune into those specific resonant frequencies to manipulate the glass and the atoms as they choose. | |||
They can pull it towards them, push it away, or hold it in place. Finer control of their movements are currently a bit outside of their capabilities, but eventually they should be able to. | |||
Range of glass control: | |||
The further away the glass they’re trying to control is from their body, the less fine control they have. | |||
*20-30 ft: probably just pushing and pulling. Launching glass from this distance is not very fast. | |||
*10-20 ft: can do more fine control of position in space. Launching glass from this distance can allow the glass to gain a bit more velocity. | |||
*0-10 ft: can control each piece individually including angle, position in space, etc. Launching glass from this distance allows it to gain maximum velocity. | |||
*0-5 ft: This distance allows them to more finely control the composition of the glass itself, so they could meld pieces of glass together, split them apart, reshape it, etc. | |||
Eventually, I’d like it if they’re able to form a glass armor/shield they could meld to their own body that could be used just to provide a small layer of protection. | |||
<u>Fine glass control abilities:</u> | |||
*Distortions: | |||
** By manipulating the angles of the glass, they can create distortions that can be used to hide people’s faces/identities behind distorted glass, or possibly confuse enemies. | |||
** Light redirection: Also by manipulating the angles of the glass, they can redirect light, which could be handy for lighting of morlock tunnels! | |||
*Glass wings: | |||
**Because Lumin is a little dramatic they can make big glass wings out of shattered glass. They don’t do anything, they can’t fly, they’re just pretty :) | |||
* Velocity glass control abilities: | |||
** Depending on the starting point relative to their own body, they can launch a spray glass away from themselves. This is uncontrolled and inaccurate. | |||
**Shatter Storm: Shatters glass from their own body to create an explosion of razor sharp glass shards. The power of the explosion scales with the amount of glass sacrificed. | |||
***They’re left extremely weakened after this, as their body is super fractured, and they need time to recover or else they’ll shatter at the lightest touch | |||
***Limited number of uses before their body becomes permanently weakened. They can only do this when they are about 95% put together. So during months where they can take more time to heal themselves, they can shatter more often. During months where they don't have that time, they shouldn't use this. If they only have a few hairline fractures, and no chunks missing they should be good. | |||
They can heal themselves of their fractures, but it requires several hours of intense concentration. | |||
They don’t really heal passively over time, they have to commit time to specifically heal fractures. | |||
<u>Physical mutation details:</u> | |||
Lumin’s body is made completely of stained glass. light can pass right through to create beautiful reflections of color around them. | |||
Their body gives off a slight glow, centered in their chest. It’s not very noticeable aside from pitch darkness. | |||
Their body also gives off a very low hum, which isn’t perceptible to the human ear. | |||
Strengths/weaknesses: | |||
They’re resistant to extreme temperatures in comparison to regular humans. They CAN melt however, (beginning to soften at around ~500 deg Celsius, and completely melt at 1400 deg Celsius), and colder weather leaves them much more brittle. During the winter months, they tend to spend more time inside. | |||
Going from one temperature extreme to another in a short time frame can cause them to shatter instantly. | |||
They do not breathe, which is great for going underwater, HOWEVER if they’re much denser than water and will sink instantly. Their body makes it extremely hard to swim, so if they’re put into water with no easy way back up, they wouldn’t be able to escape. | |||
They cannot not eat or drink, much to Lumin’s frustration, who used to love cooking. | |||
Their body, being made of glass, can actually withstand a high amount of compressive strength! However, once they hit that limit, they would shatter completely into a bunch of pieces. | |||
They have a high Hardness rating, meaning they don’t take much damage from friction forces! | |||
Being made of glass, they are EXTREMELY brittle, and can fracture and shatter extremely easily. Jumping, landing, or even running too hard on hard surfaces can cause them to fracture. Pieces of their body break off easily and often, leading them to need to take the time to slowly reattach it. | |||
They also need to take the time to meticulously re-puzzle themselves back together with each tiny piece of glass that breaks off. For very very small pieces that break off, they can sometimes use glass that they find to fill in those spots and it eventually gets assimilated with their body. | |||
They pretty much cannot withstand any amount of significant impact forces without fracturing or breaking. | |||
Lumin is unaware of this, but in their chest is their Core. This is essentially their brain, and is what gives off the frequencies that control the glass around them, and essentially puppets their own body. If they move their body, they’re essentially using their powers. Their core is an energized Quartz crystal, about the size and shape of a baseball, and if Lumin were to completely shatter, their core would be exposed. All that would be needed would be to smash/destroy their core, and they would die. Their body is essentially a shield for their core. | |||
Certain frequencies can completely disable and disrupt their abilities, which could paralyze them as long as the noise persists. Lumin would find it extremely painful. The frequency would have to be very loud to completely paralyze them. | |||
While Lumin doesn’t necessarily need to sleep, their core needs to be recharged of energy periodically. They need to spend at least an hour in light per week or else they can no longer move and become a statue. The longer they go without light, the more sluggish and slow they become. If completely trapped without light, they would eventually freeze up like the tin man in Wizard of Oz. “Sleeping” however, increases this time between needing light to about an hour per every 2 weeks. | |||
Powers wise, they would be completely useless in areas without glass. Forests or nature areas would leave them pretty much defenseless, aside from Shatterstorm, which would then leave them vulnerable. | |||
Lumin’s sense of touch is significantly dampened. Aside from vibrations, they have a hard time distinguishing between textures or pressure. | |||
While their hearing isn’t enhanced, their body is much more sensitive and reactive to frequencies, so they might be able to sense frequencies outside of human range. | |||
They’re not the stealthiest, given they’re essentially a walking rainbow. Without anything to dampen the sound, they’d have to move EXTREMELY slowly to not let their glass feet make noise on hard surfaces. | |||
Their voice has an odd ringing sound to it, almost metallic, making it stand out and as inhuman. | |||
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! Skills | ! Skills | ||
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{{Tab}} | {{Tab}} | ||
*Great negotiator/Observational skills. | |||
*Watched big parties and learned to pick up on social cues/body language | |||
*Charismatic | |||
*Deception | |||
*Spying | |||
*Cooking! | |||
*If the environment allows for it, they could theoretically do lots of cool flips and stuff from their gymnastics, HOWEVER given their fragility they don’t really do this. | |||
*Great body control. They’re good at looking like an inanimate object, standing still for hours at a time. | |||
*Mental strength: after spending a significant amount of time in isolation and standing completely still, they’ve become good at keeping their head and keeping themselves from losing it. | |||
*Patience. | |||
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! Connections | ! Connections | ||
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| style="text-align:center;" | | | style="text-align:center;" | | ||
[[Image:| | [[Image:Lumin2.jpg|x250px]] | ||
[[Image:|x150px]] | [[Image:|x150px]] | ||
[[Image:|x150px]] | [[Image:|x150px]] | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''ART CREDIT:''' | | style="border-style: solid; border-width: 1px" class="left" | '''ART CREDIT:''' | ||
| style="border-style: solid; border-width: 1px"| Art by @sticksandsharks on tumblr! | | style="border-style: solid; border-width: 1px"| Art and design by @sticksandsharks on tumblr! | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Codename''' | | style="border-style: solid; border-width: 1px" class="left" | '''Codename''' | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Birthdate''' | | style="border-style: solid; border-width: 1px" class="left" | '''Birthdate''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| 10/31/2003 | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Birthplace''' | | style="border-style: solid; border-width: 1px" class="left" | '''Birthplace''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| Bronx NY | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Species''' | | style="border-style: solid; border-width: 1px" class="left" | '''Species''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| SURE AIN'T HUMAN | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Affiliation''' | | style="border-style: solid; border-width: 1px" class="left" | '''Affiliation''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| Morlocks | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Alignment''' | | style="border-style: solid; border-width: 1px" class="left" | '''Alignment''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| Barely holding it together | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Powers''' | | style="border-style: solid; border-width: 1px" class="left" | '''Powers''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| Glass Manipulation | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Occupation''' | | style="border-style: solid; border-width: 1px" class="left" | '''Occupation''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| Avoiding the Chiaro’s | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Registration Status''' | | style="border-style: solid; border-width: 1px" class="left" | '''Registration Status''' | ||
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! style="border-style: solid; border-width: 1px" | RP Hooks | ! style="border-style: solid; border-width: 1px" | RP Hooks | ||
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|style="border-style: solid; border-width: 1px"| ''' | |style="border-style: solid; border-width: 1px"| '''Tin Man''' - ''Lumin needs light every so often or else they'll freeze up like the tin man. You'll probably catch them in an isolated sunny spot around the city catching some rays.'' | ||
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|style="border-style: solid; border-width: 1px"| ''' | |style="border-style: solid; border-width: 1px"| '''Professional Millionaire Observer''' - ''Lumin spent A LOT of time overhearing conversations of the mega rich. MOST of it was pretty boring, but they've retained a lot of that information.'' | ||
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|style="border-style: solid; border-width: 1px"| '''RP Hook''' - ''Explanation.'' | |style="border-style: solid; border-width: 1px"| '''RP Hook''' - ''Explanation.'' | ||
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! colspan="2" | Logs | ! colspan="2" | Logs | ||
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| colspan="2" | {{RP Logs | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate }} | | colspan="2" | {{RP Logs Only | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate }} | ||
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! colspan="2" | Mentions | |||
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| colspan="2" | {{RP Mentions | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate }} | |||
[[Category:Active PCs]][[Category:]][[Category:]] | [[Category:Active PCs]][[Category:Mutants]][[Category:Morlocks]] |
Latest revision as of 01:39, 28 August 2024
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