Lumin: Difference between revisions
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*0-5 ft: This distance allows them to more finely control the composition of the glass itself, so they could meld pieces of glass together, split them apart, reshape it, etc. | *0-5 ft: This distance allows them to more finely control the composition of the glass itself, so they could meld pieces of glass together, split them apart, reshape it, etc. | ||
Eventually, I’d like it if they’re able to form a glass armor/shield they could meld to their own body that could be used just to provide a small layer of protection. | Eventually, I’d like it if they’re able to form a glass armor/shield they could meld to their own body that could be used just to provide a small layer of protection. | ||
Fine glass control abilities: | <u>Fine glass control abilities:</u> | ||
*Distortions: | *Distortions: | ||
**By manipulating the angles of the glass, they can create distortions that can be used to hide people’s faces/identities behind distorted glass, or possibly confuse enemies. | **By manipulating the angles of the glass, they can create distortions that can be used to hide people’s faces/identities behind distorted glass, or possibly confuse enemies. | ||
**Light redirection: | **Light redirection: Also by manipulating the angles of the glass, they can redirect light, which could be handy for lighting of morlock tunnels! | ||
Also by manipulating the angles of the glass, they can redirect light, which could be handy for lighting of morlock tunnels! | |||
*Glass wings: | *Glass wings: | ||
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They don’t really heal passively over time, they have to commit time to specifically heal fractures. | They don’t really heal passively over time, they have to commit time to specifically heal fractures. | ||
Physical mutation details: | <u>Physical mutation details:</u> | ||
Lumin’s body is made completely of stained glass. light can pass right through to create beautiful reflections of color around them. | Lumin’s body is made completely of stained glass. light can pass right through to create beautiful reflections of color around them. | ||
Their body gives off a slight glow, centered in their chest. It’s not very noticeable aside from pitch darkness. | Their body gives off a slight glow, centered in their chest. It’s not very noticeable aside from pitch darkness. | ||
Their body also gives off a very low hum, which isn’t perceptible to the human ear. | Their body also gives off a very low hum, which isn’t perceptible to the human ear. | ||
Strengths/weaknesses: | Strengths/weaknesses: | ||
They’re resistant to extreme temperatures in comparison to regular humans. They CAN melt however, (beginning to soften at around ~500 deg Celsius, and completely melt at 1400 deg Celsius), and colder weather leaves them much more brittle. During the winter months, they tend to spend more time inside. | |||
Going from one temperature extreme to another in a short time frame can cause them to shatter instantly. | Going from one temperature extreme to another in a short time frame can cause them to shatter instantly. | ||
They do not breathe, which is great for going underwater, HOWEVER if they’re much denser than water and will sink instantly. Their body makes it extremely hard to swim, so if they’re put into water with no easy way back up, they wouldn’t be able to escape. | |||
They cannot not eat or drink, much to Lumin’s frustration, who used to love cooking. | |||
Their body, being made of glass, can actually withstand a high amount of compressive strength! However, once they hit that limit, they would shatter completely into a bunch of pieces. | Their body, being made of glass, can actually withstand a high amount of compressive strength! However, once they hit that limit, they would shatter completely into a bunch of pieces. |
Revision as of 02:22, 24 April 2024
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