Introduction
|
xxxxxRun out of a Brotherhood safehouse in the Lower East Side. A weekly gathering of mutants to fight and practice their combat skills in a supportive relatively safe environment.
|
|
History
|
xxxxxAfter the NYPD's mutant fight ring, some of the survivors had some extra anger to burn. Thinking that a safe place for mutants to practice actual real combat skills -- more in depth than the tamer self-defence courses offered at Xavier's -- would be beneficial to many mutants, who are often faced with violence in their everday lives, Shane and Sebastian set out to create a space to do just that.
xxxxxA chance encounter with Regan procured them a space where they could do this, in the basement of a Brotherhood safehouse in the Lower East Side.
|
|
Involved Characters
|
- Organizers (need one of them to vouch for you to be allowed in -- do NOT assume that just because you are friends with one of them OR in the Brotherhood you can join Fight Club! Fight club is NOT a Brotherhood affiliated activity! Regan gives zero fucks about it, to be honest, except as a potential recruiting tool.)
- Regular participants
|
|
Errata
|
- This prooobably goes without saying because all of its organizers are currently MIA, but at the moment on account of zombies, Fight Club is not happening.
- All attendees need to be vouched for by Regan, Sebastian, or Shane, so befriending one of them is the best way to score an invite.
- Fight Club is srs business. Anyone will be thrown out with extreme prejudice if they start conflict outside the actual matches -- it is intended to be a SAFE and SUPPORTIVE environment for all participants. Bigotry and general douchebagginess are not welcome.
- Fight Club always takes place with one or more mutant healers in attendance -- it's intended to allow mutants to practice combat without too much risk of being permanently crippled or killed. You'll still likely leave with fresh scars; the healers triage, only exerting as much energy as it takes to bring injuries down to a safe and stable level and then patch up the rest with normal first-aid practices.
- Fights must stop immediately when any participant calls for a stop, taps out, goes unconscious, etc. Even so and even with healers on hand there's always some level of risk. Though they endeavor not to maim or kill anyone, there's always a danger.
- Though the house where fight club takes place is a Brotherhood safehouse, its Brotherhood ties are not generally known by those outside the Brotherhood -- ICly, it's just known as a mutant-friendly home.
- For XS students, keep in mind that Fight Club is definitely NOT an approved extracurricular activity of any kind -- it was, in fact, started by a couple students who were annoyed at the restrictive nature of Xavier's self-defense classes. Students still need to follow applicable sign-out rules and curfew rules; the administration does not grant exceptions for going into the city for Fight Club. This doesn't mean students can't go, it just means they'll need to find a more lenient teacher willing to be the one to sign them out/give them permission, because the administration as a policy does not.
|
|
TP Contacts
|
xxxxxShane and Sebastian are the points of contact if you want to get involved in Fight Club. Contact them through @mail or page Shane.
|
|
Fight Club
|
[[Image:|center]]
|
Status
|
Active
|
Type
|
Combat
|
Risk-Level
|
Mild
|
(Estimated) Dates
|
Indefinite
|
Location
|
BoM Safehouse, Lower East Side
|
Affected Factions
|
All
|
TP GMs
|
Shane, Sebastian
|
|
TP Hooks
|
The First Rule - Actually no the twins talk about Fight Club ALL the time. If you're a mutant and not a douchebag it's pretty easy to score an invite from them.
|
|