TP-Fight Club: Difference between revisions

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Revision as of 14:50, 26 August 2017

I want you to hit me as hard as you can.
Introduction

xxxxxRun out of a Brotherhood safehouse in the Lower East Side. A weekly gathering of mutants to fight and practice their combat skills in a supportive relatively safe environment.

History

xxxxxAfter the NYPD's mutant fight ring, some of the survivors had some extra anger to burn. Thinking that a safe place for mutants to practice actual real combat skills -- more in depth than the tamer self-defence courses offered at Xavier's -- would be beneficial to many mutants, who are often faced with violence in their everday lives, Shane and Sebastian set out to create a space to do just that.

xxxxxA chance encounter with Regan procured them a space where they could do this, in the basement of a mutant safehouse in the Lower East Side.

Involved Characters
  • Organizers & security (ICly, need one of these people to vouch for you to be allowed in -- do NOT assume that just because you are friends with one of them OR in the Brotherhood you can join Fight Club! Fight club is NOT a Brotherhood affiliated activity!)
Errata
  • All attendees need to be vouched for by one of the folks running the place, so befriending one of them is the best way to score an invite.
  • Fight Club is srs business. Anyone will be thrown out with extreme prejudice if they start conflict outside the actual matches -- it is intended to be a SAFE and SUPPORTIVE environment for all participants. Bigotry and general douchebagginess are not welcome.
  • Fight Club always takes place with one or more mutant healers in attendance -- it's intended to allow mutants to practice combat without too much risk of being permanently crippled or killed. You'll still likely leave with fresh scars; the healers triage, only exerting as much energy as it takes to bring injuries down to a safe and stable level and then patch up the rest with normal first-aid practices.
  • Fights must stop immediately when any participant calls for a stop, taps out, goes unconscious, etc. Even so and even with healers on hand there's always some level of risk. Though they endeavor not to maim or kill anyone, there's always a danger.
  • Though the house where fight club takes place is a Brotherhood safehouse, its Brotherhood ties are not generally known by those outside the Brotherhood -- ICly, it's just known as a mutant-friendly home.
  • For XS students, keep in mind that Fight Club is definitely NOT an approved extracurricular activity of any kind -- it was, in fact, started by a couple students who were annoyed at the restrictive nature of Xavier's self-defense classes. Students still need to follow applicable sign-out rules and curfew rules; the administration does not grant exceptions for going into the city for Fight Club. This doesn't mean students can't go, it just means they'll need to find a more lenient teacher willing to be the one to sign them out/give them permission, because the administration as a policy does not.
TP Contacts

xxxxxShane and Sebastian are the points of contact if you want to get involved in Fight Club. Contact them through @mail or page Shane.

Fight Club
[[Image:|center]]
Status Active
Type Combat
Risk-Level Mild
(Estimated) Dates Indefinite
Location BoM Safehouse, Lower East Side
Affected Factions All
TP GMs Shane, Sebastian
TP Hooks
The First Rule - Actually no the twins talk about Fight Club ALL the time. If you're a mutant and not a douchebag it's pretty easy to score an invite from them.
Logs
No logs have been posted yet.